SDL  2.0
SDL_pspgl_c.h
Go to the documentation of this file.
1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef SDL_pspgl_c_h_
23 #define SDL_pspgl_c_h_
24 
25 
26 #include <GLES/egl.h>
27 #include <GLES/gl.h>
28 
29 #include "SDL_pspvideo.h"
30 
31 
32 typedef struct SDL_GLDriverData {
38 
39 extern void * PSP_GL_GetProcAddress(_THIS, const char *proc);
42 
45 
46 extern int PSP_GL_LoadLibrary(_THIS, const char *path);
48 extern int PSP_GL_SetSwapInterval(_THIS, int interval);
50 
51 
52 #endif /* SDL_pspgl_c_h_ */
53 
54 /* vi: set ts=4 sw=4 expandtab: */
SDL_GLDriverData::context
EGLContext context
Definition: SDL_pspgl_c.h:34
EGLContext
void * EGLContext
Definition: egl.h:60
PSP_GL_CreateContext
SDL_GLContext PSP_GL_CreateContext(_THIS, SDL_Window *window)
PSP_GL_GetProcAddress
void * PSP_GL_GetProcAddress(_THIS, const char *proc)
PSP_GL_SetSwapInterval
int PSP_GL_SetSwapInterval(_THIS, int interval)
PSP_GL_MakeCurrent
int PSP_GL_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
path
GLsizei const GLchar *const * path
Definition: SDL_opengl_glext.h:3733
SDL_Window
The type used to identify a window.
Definition: SDL_sysvideo.h:75
PSP_GL_LoadLibrary
int PSP_GL_LoadLibrary(_THIS, const char *path)
SDL_GLContext
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:192
context
static screen_context_t context
Definition: video.c:25
EGLDisplay
void * EGLDisplay
Definition: egl.h:55
window
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
PSP_GL_SwapWindow
int PSP_GL_SwapWindow(_THIS, SDL_Window *window)
SDL_GLDriverData
Definition: SDL_pspgl_c.h:32
SDL_GLDriverData::swapinterval
uint32_t swapinterval
Definition: SDL_pspgl_c.h:36
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
uint32_t
unsigned int uint32_t
Definition: SDL_config_windows.h:63
SDL_pspvideo.h
PSP_GL_GetSwapInterval
int PSP_GL_GetSwapInterval(_THIS)
SDL_GLDriverData::surface
EGLSurface surface
Definition: SDL_pspgl_c.h:35
PSP_GL_UnloadLibrary
void PSP_GL_UnloadLibrary(_THIS)
PSP_GL_SwapBuffers
void PSP_GL_SwapBuffers(_THIS)
EGLSurface
void * EGLSurface
Definition: egl.h:59
SDL_GLDriverData::display
EGLDisplay display
Definition: SDL_pspgl_c.h:33