Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- o -
- o_threshold
: e_exp.c
- obj
: SDL_opengl_glext.h
- object
: SDL_opengles2_gl2ext.h
, eglext.h
, SDL_opengl_glext.h
, gl2ext.h
- objectType
: eglext.h
- OFFSCREEN_bootstrap
: SDL_sysvideo.h
- OFFSCREEN_CreateWindow()
: SDL_offscreenwindow.h
- OFFSCREEN_DestroyWindow()
: SDL_offscreenwindow.h
- OFFSCREEN_GL_CreateContext()
: SDL_offscreenopengl.h
- OFFSCREEN_GL_DeleteContext
: SDL_offscreenopengl.h
- OFFSCREEN_GL_GetProcAddress()
: SDL_offscreenopengl.h
- OFFSCREEN_GL_GetSwapInterval
: SDL_offscreenopengl.h
- OFFSCREEN_GL_LoadLibrary()
: SDL_offscreenopengl.h
- OFFSCREEN_GL_MakeCurrent()
: SDL_offscreenopengl.h
- OFFSCREEN_GL_SetSwapInterval
: SDL_offscreenopengl.h
- OFFSCREEN_GL_SwapWindow()
: SDL_offscreenopengl.h
- OFFSCREEN_GL_UnloadLibrary()
: SDL_offscreenopengl.h
- OFFSCREEN_PumpEvents()
: SDL_offscreenevents_c.h
- offset
: SDL_opengl_glext.h
, SDL_opengles2_gl2ext.h
, eglext.h
, gl2.h
, gl2ext.h
- OFFSET
: pixman-arm-simd-asm.h
- offsets
: SDL_opengl_glext.h
, eglext.h
- ok_address
: SDL_malloc.c
- ok_cinuse
: SDL_malloc.c
- ok_magic
: SDL_malloc.c
- ok_next
: SDL_malloc.c
- ok_pinuse
: SDL_malloc.c
- one
: k_rem_pio2.c
, k_tan.c
, s_atan.c
, e_exp.c
, e_fmod.c
, e_pow.c
, e_sqrt.c
, k_cos.c
- one_blit
: SDL_blit_1.c
- one_blitkey
: SDL_blit_1.c
- ONLY_MSPACES
: SDL_malloc.c
- op
: pixman-arm-neon-asm.h
, pixman-arm-simd-asm.h
- OPAQUE_BLIT
: SDL_RLEaccel.c
- OpaqueShape
: SDL_shape_internals.h
- open_audio()
: loopwave.c
- open_audio_device()
: SDL_audio.c
- open_devices
: SDL_audio.c
- OPEN_FLAGS_INPUT
: SDL_audiodev_c.h
- OPEN_FLAGS_OUTPUT
: SDL_audiodev_c.h
- openslES_bootstrap
: SDL_sysaudio.h
- openslES_PauseDevices()
: SDL_openslES.h
- openslES_ResumeDevices()
: SDL_openslES.h
- option
: SDL_opengl_glext.h
- order
: SDL_glfuncs.h
, SDL_opengl_glext.h
- origtexture
: SDL_opengl_glext.h
, gl2ext.h
- OTHER_COLOR
: edid.h
- outW
: SDL_opengl_glext.h
- outX
: SDL_opengl_glext.h
- outY
: SDL_opengl_glext.h
- outZ
: SDL_opengl_glext.h
- overhead_for
: SDL_malloc.c
- ovt
: e_pow.c
- SDL_OFFSCREEN_CreateWindowFramebuffer()
: SDL_offscreenframebuffer_c.h
- SDL_OFFSCREEN_DestroyWindowFramebuffer()
: SDL_offscreenframebuffer_c.h
- SDL_OFFSCREEN_UpdateWindowFramebuffer()
: SDL_offscreenframebuffer_c.h
- SDL_OnApplicationDidBecomeActive
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_system.h
, SDL_video.c
- SDL_OnApplicationDidChangeStatusBarOrientation
: SDL_dynapi_overrides.h
- SDL_OnApplicationDidEnterBackground
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_system.h
, SDL_video.c
- SDL_OnApplicationDidReceiveMemoryWarning
: SDL_dynapi_overrides.h
, SDL_system.h
, SDL_video.c
, SDL_dynapi_procs.h
- SDL_OnApplicationWillEnterForeground
: SDL_dynapi_overrides.h
, SDL_system.h
, SDL_video.c
- SDL_OnApplicationWillResignActive()
: SDL_video.c
, SDL_dynapi_overrides.h
, SDL_system.h
- SDL_OnApplicationWillTerminate()
: SDL_video.c
, SDL_system.h
, SDL_dynapi_overrides.h
- SDL_OnWindowEnter()
: SDL_sysvideo.h
, SDL_video.c
- SDL_OnWindowFocusGained()
: SDL_sysvideo.h
, SDL_video.c
- SDL_OnWindowFocusLost()
: SDL_sysvideo.h
, SDL_video.c
- SDL_OnWindowHidden()
: SDL_sysvideo.h
, SDL_video.c
- SDL_OnWindowLeave()
: SDL_sysvideo.h
, SDL_video.c
- SDL_OnWindowMinimized()
: SDL_video.c
, SDL_sysvideo.h
- SDL_OnWindowResized()
: SDL_video.c
, SDL_sysvideo.h
- SDL_OnWindowRestored()
: SDL_sysvideo.h
, SDL_video.c
- SDL_OnWindowShown()
: SDL_sysvideo.h
, SDL_video.c
- SDL_OpenAudio()
: SDL_audio.c
, SDL_audio.h
, SDL_dynapi_procs.h
, SDL_dynapi_overrides.h
- SDL_OpenAudioDevice
: SDL_dynapi_overrides.h
, SDL_audio.c
, SDL_audio.h
- SDL_OpenedAudioDeviceDisconnected()
: SDL_audio.c
, SDL_sysaudio.h
- SDL_ORIENTATION_LANDSCAPE
: SDL_video.h
- SDL_ORIENTATION_LANDSCAPE_FLIPPED
: SDL_video.h
- SDL_ORIENTATION_PORTRAIT
: SDL_video.h
- SDL_ORIENTATION_PORTRAIT_FLIPPED
: SDL_video.h
- SDL_ORIENTATION_UNKNOWN
: SDL_video.h
- SDL_OUT_BYTECAP
: SDL_stdinc.h
, SDL_dynapi_procs.h
- SDL_OUT_CAP
: SDL_stdinc.h
- SDL_OUT_Z_BYTECAP
: SDL_stdinc.h
- SDL_OUT_Z_CAP
: SDL_stdinc.h
, SDL_dynapi_procs.h
- SDL_OutOfMemory
: SDL_error.h