SDL
2.0
SDL_emscriptenvideo.h
Go to the documentation of this file.
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifndef SDL_emscriptenvideo_h_
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#define SDL_emscriptenvideo_h_
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#include "../SDL_sysvideo.h"
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#include "../../events/SDL_touch_c.h"
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#include <emscripten/emscripten.h>
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#include <emscripten/html5.h>
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#if SDL_VIDEO_OPENGL_EGL
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#include <
EGL/egl.h
>
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#endif
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typedef
struct
SDL_WindowData
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{
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#if SDL_VIDEO_OPENGL_EGL
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EGLSurface
egl_surface
;
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#endif
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SDL_Window
*
window
;
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SDL_Surface
*
surface
;
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char
*
canvas_id
;
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float
pixel_ratio
;
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SDL_bool
external_size
;
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int
requested_fullscreen_mode
;
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SDL_bool
fullscreen_resize
;
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SDL_bool
has_pointer_lock
;
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}
SDL_WindowData
;
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#endif
/* SDL_emscriptenvideo_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
SDL_Surface
A collection of pixels used in software blitting.
Definition:
SDL_surface.h:71
SDL_WindowData
Definition:
SDL_androidwindow.h:39
SDL_WindowData::has_pointer_lock
SDL_bool has_pointer_lock
Definition:
SDL_emscriptenvideo.h:52
egl.h
SDL_Window
The type used to identify a window.
Definition:
SDL_sysvideo.h:75
SDL_WindowData::surface
SDL_Surface * surface
Definition:
SDL_emscriptenvideo.h:41
SDL_WindowData::canvas_id
char * canvas_id
Definition:
SDL_emscriptenvideo.h:43
SDL_WindowData::window
SDL_Window * window
Definition:
SDL_cocoawindow.h:114
SDL_WindowData::pixel_ratio
float pixel_ratio
Definition:
SDL_emscriptenvideo.h:45
SDL_WindowData::fullscreen_resize
SDL_bool fullscreen_resize
Definition:
SDL_emscriptenvideo.h:50
SDL_WindowData::requested_fullscreen_mode
int requested_fullscreen_mode
Definition:
SDL_emscriptenvideo.h:49
SDL_bool
SDL_bool
Definition:
SDL_stdinc.h:162
EGLSurface
void * EGLSurface
Definition:
egl.h:59
SDL_WindowData::egl_surface
EGLSurface egl_surface
Definition:
SDL_androidwindow.h:40
SDL_WindowData::external_size
SDL_bool external_size
Definition:
SDL_emscriptenvideo.h:47
src
video
emscripten
SDL_emscriptenvideo.h
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