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21 #include "../SDL_internal.h"
22 #include "../../include/SDL_touch.h"
24 #ifndef SDL_touch_c_h_
25 #define SDL_touch_c_h_
48 SDL_bool down,
float x,
float y,
float pressure);
52 float x,
float y,
float pressure);
int SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid, SDL_Window *window, float x, float y, float pressure)
int SDL_AddTouch(SDL_TouchID id, SDL_TouchDeviceType type, const char *name)
The type used to identify a window.
SDL_Touch * SDL_GetTouch(SDL_TouchID id)
GLint GLint GLint GLint GLint x
EGLSurface EGLNativeWindowType * window
GLuint const GLchar * name
GLint GLint GLint GLint GLint GLint y
void SDL_DelTouch(SDL_TouchID id)
int SDL_SendTouch(SDL_TouchID id, SDL_FingerID fingerid, SDL_Window *window, SDL_bool down, float x, float y, float pressure)
GLuint GLuint GLsizei GLenum type