SDL  2.0
SDL_naclopengles.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #ifndef SDL_naclopengles_h_
24 #define SDL_naclopengles_h_
25 
26 extern int NACL_GLES_LoadLibrary(_THIS, const char *path);
27 extern void *NACL_GLES_GetProcAddress(_THIS, const char *proc);
31 extern int NACL_GLES_SetSwapInterval(_THIS, int interval);
35 
36 #endif /* SDL_naclopengles_h_ */
37 
38 /* vi: set ts=4 sw=4 expandtab: */
NACL_GLES_SetSwapInterval
int NACL_GLES_SetSwapInterval(_THIS, int interval)
path
GLsizei const GLchar *const * path
Definition: SDL_opengl_glext.h:3733
SDL_Window
The type used to identify a window.
Definition: SDL_sysvideo.h:75
NACL_GLES_GetProcAddress
void * NACL_GLES_GetProcAddress(_THIS, const char *proc)
SDL_GLContext
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:192
context
static screen_context_t context
Definition: video.c:25
window
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
NACL_GLES_MakeCurrent
int NACL_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
_THIS
#define _THIS
Definition: SDL_alsa_audio.h:31
NACL_GLES_UnloadLibrary
void NACL_GLES_UnloadLibrary(_THIS)
NACL_GLES_DeleteContext
void NACL_GLES_DeleteContext(_THIS, SDL_GLContext context)
NACL_GLES_CreateContext
SDL_GLContext NACL_GLES_CreateContext(_THIS, SDL_Window *window)
NACL_GLES_LoadLibrary
int NACL_GLES_LoadLibrary(_THIS, const char *path)
NACL_GLES_GetSwapInterval
int NACL_GLES_GetSwapInterval(_THIS)
NACL_GLES_SwapWindow
int NACL_GLES_SwapWindow(_THIS, SDL_Window *window)